RSS Git Download  Clone
Raw Blame History
Markdown rendered
# Simple XML2JSON Parser
[![Gitter](https://badges.gitter.im/Join Chat.svg)](https://gitter.im/buglabs/node-xml2json?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
[![Build Status](https://travis-ci.org/buglabs/node-xml2json.svg?branch=master)](https://travis-ci.org/buglabs/node-xml2json)

It does not parse the following elements:

* CDATA sections (*)
* Processing instructions
* XML declarations
* Entity declarations
* Comments

This module uses node-expat which will require extra steps if you want to get it installed on Windows. Please
refer to its [documentation](http://node-xmpp.org/doc/expat.html#installing-on-windows?). Also, please be aware of known issues installing node-expat on Windows: https://github.com/node-xmpp/node-expat/issues?utf8=✓&q=is%3Aissue+is%3Aopen+windows

## Installation
```
$ npm install xml2json
```

## Usage
```javascript
var parser = require('xml2json');

var xml = "<foo attr=\"value\">bar</foo>";
console.log("input -> %s", xml)

// xml to json
var json = parser.toJson(xml);
console.log("to json -> %s", json);

// json to xml
var xml = parser.toXml(json);
console.log("back to xml -> %s", xml)
```

## API

```javascript
parser.toJson(xml, options);
```
```javascript
parser.toXml(json);
```

### Options object for `toJson`

Default values:
```javascript
var options = {
    object: false,
    reversible: false,
    coerce: false,
    sanitize: true,
    trim: true,
    arrayNotation: false
    alternateTextNode: false
};
```

* **object:** Returns a Javascript object instead of a JSON string
* **reversible:** Makes the JSON reversible to XML (*)
* **coerce:** Makes type coercion. i.e.: numbers and booleans present in attributes and element values are converted from string to its correspondent data types. Coerce can be optionally defined as an object with specific methods of coercion based on attribute name or tag name, with fallback to default coercion.
* **trim:** Removes leading and trailing whitespaces as well as line terminators in element values.
* **arrayNotation:** XML child nodes are always treated as arrays NB: you can specify a selective array of nodes for this to apply to instead of the whole document. 
* **sanitize:** Sanitizes the following characters present in element values:

```javascript
var chars =  {
    '<': '&lt;',
    '>': '&gt;',
    '(': '&#40;',
    ')': '&#41;',
    '#': '&#35;',
    '&': '&amp;',
    '"': '&quot;',
    "'": '&apos;'
};
```
* **alternateTextNode:** Changes the default textNode property from $t to _t when option is set to true. Alternatively a string can be specified which will override $t to what ever the string is.


### Options object for `toXml`

Default values:
```javascript
var options = {
    sanitize: false,
    ignoreNull: false
};
```

* `sanitize: false` is the default option to behave like previous versions
* **ignoreNull:** Ignores all null values


(*) xml2json tranforms CDATA content to JSON, but it doesn't generate a reversible structure.

## License
(The MIT License)

Copyright (c) 2016 xml2json AUTHORS 

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.